﻿namespace Grove.Artifical
{
  using Gameplay;


  public class BlockerEvaluationParameters
  {
    public Card Blocker;
    public Card Attacker;
    public int BlockerToughnessIncrease;
    public int BlockerPowerIncrease;
    public int AttackerToughnessIncrease;
    public int AttackerPowerIncrease;
  }
}